PlayUp Tools v 2.2.0

A new version of PlayUp Tools is now live which contains improvements to the algorithm for calculating nested mirror rotations in all engines. See the release notes for more details.


UE4 Bug Impacting Nested Entities with a Mirrored Parent

There is a bug that has been identified with Unreal Engine version 4.12 that can impact PlayUp users.  If you have nested entities, and one of the parents of the nested entities is mirrored, UE4 is currently not properly keeping the world transform information for the entity when it attaches it to the parent entity in the world outliner.

You can read more about this bug (UE-33380) here:

https://answers.unrealengine.com/questions/436476/bug-412-attachtocomponent-keepworldtransform-causi.html#comment-436476-form

Texture Conversion and Export Fixes

A hotfix to address a couple of issues that was causing textures to not properly export and convert on some machines has been released. More details are available in the release notes.